Over the last few years, if you're a gamer or PC hardware enthusiast, you've probably heard the term "ray-tracing" bandied about quite a bit. Actually, you likely heard it before that, but with the ...
This article is part of the Electronics History series: The Graphics Chip Chronicles. In early 2018, NVIDIA showcased hardware-accelerated real-time ray tracing using its DGX system and the DXR API.
Processors Intel says its graphics drivers are now 'light years ahead of where we were a few years ago', and they'll need to be if it's going to tempt gamers towards its new iGPUs Graphics Cards 'It ...