Performance, zero/small memory allocations/footprint, no dependencies on any game engine - are the main goals of this project. Important! Don't forget to use DEBUG ...
Performance, zero or minimal allocations, memory usage minimization, absence of dependencies on any game engine - these are the main goals of this framework. IMPORTANT! LeoEcs Proto is not thread-safe ...
In this tutorial, we build a self-organizing memory system for an agent that goes beyond storing raw conversation history and instead structures interactions into persistent, meaningful knowledge ...