Abstract: This paper intends to create a deep-learning architecture for training models over various defective tyre images until it has achieved intelligence to distinctly classify multi-class tyre ...
Abstract: This paper outlines a 3-hour tutorial focused on rapid prototyping of Virtual Reality (VR) experiences using the Godot Engine in conjunction with the Godot XR Tools framework. The tutorial ...
Performance, zero/small memory allocations/footprint, no dependencies on any game engine - are the main goals of this project. Important! Don't forget to use DEBUG ...