A quick tip for setting up image textures in Blender using the Cycles renderer, with the basic node setup needed to get textures working correctly on your model.
The third-party tool beats AMD to the punch once again.
This hands-on PoC shows how I got an open-source model running locally in Visual Studio Code, where the setup worked, where it broke down, and what to watch out for if you want to apply a local model ...
The Challenge Mode update released for Tomb Raider 1-3 Remastered last week has gone over very poorly.