Intel's new Arc driver brings precompiled shader support, cutting first-launch stutter and delivering up to 3x faster load ...
This is a major part of what causes those agonizing initial load times and those infuriating in-game "traversal stutters." ASD flips the script, allowing perfectly pre-compiled shaders to be delivered ...
After Microsoft announced new options for pre-compiling shaders last week, Intel has become the first company to jump on it ...
A handful of games supported at launch.
Intel's latest Arc driver introduces its Graphics Shader Distribution Service, cutting first load times by up to 2x on Arc B-series GPUs.
Intel adds precompiled shaders to Arc GPUs, reducing load times and stutter with up to 3× faster performance in supported games.
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