Want the tools for game art and textures but aren't sure where to start? We've interviewed dozens of games artists over the years, and we've also published many tutorials and step-by-step guides for ...
The real-time game engine revolutionised Sony's workflow.
Assimilate has published a short three-part tutorial series for combining Live FX 9.9 with Unreal Engine in virtual production. The videos cover GPU Texture Share on a single system, an nDisplay ...
The Open Unreal Utilities plugin is a collection of general purpose utilities in Unreal Engine developed by Jonas Reich and colleagues. I'm developing it during my day job(s) and squeeze all the small ...
This documentation covers advanced techniques for using Minecraft's Text Display and Block Display entities in Spigot plugins. It includes vanilla mechanics, utility APIs for colors, math, shaders, ...