Like all AI models based on the Transformer architecture, the large language models (LLMs) that underpin today’s coding ...
I tried four vibe-coding tools, including Cursor and Replit, with no coding background. Here's what worked (and what didn't).
Vibe coding allows manufacturing personnel to create software using everyday speech instead of traditional programming, enabling production managers to simply say "build a monitoring dashboard for ...
What's been your favourite new game this year? You can read all about our choices right here, with our full Game of the Year Awards 2025 list, but I've got one more for you. Importantly, this one ...
Newer languages might soak up all the glory, but these die-hard languages have their place. Here are eight languages developers still use daily, and what they’re good for. The computer revolution has ...
Action RPGs Path of Exile co-creator urges online RPG devs to control in-game spending and exploits, owns up to PoE "mistake" Co-op Games Peak is $8 because the devs wanted you to see a $5 price tag ...
Westeros might be getting even more crowded. George R.R. Martin says several Game of Thrones projects are still quietly moving through development at HBO — and not all of them are set in the past. HBO ...
TIOBE Programming Index News – November 2025: C# Closes In on Java Your email has been sent The November 2025 TIOBE Index brings another twist below Python’s familiar lead. C solidifies its position ...
Nancy Brady has been gratified to see the tool she and colleagues pioneered over a decade ago to measure the growth of infants' pre-speech communication skills translated into several languages and ...
The video game industry is hellbent on harnessing the power of generative AI to boost productivity and dream up virtual worlds — while also cutting costs, of course. According to a recent Google Cloud ...
Whether you play gacha games or not, you’ve likely heard the term used before. Yet, while gacha games are commonplace in the video games industry, not everyone knows what they are, nor the history ...
Nintendo has always been a company that values patience. It has proven in the past that it is not afraid to delay a game until it is ready, and few games prove this like Metroid Prime 4: Beyond. The ...