Although Mojang has not provided a precise timeline for transitioning Minecraft to Vulkan, players and modders can begin testing the new renderer in Java Edition in ...
Work continues for the Vibrant Visuals update to come to Minecraft Java, and as part of that they're switching the rendering from OpenGL to Vulkan. Announced today (February 18th) by Mojang developers ...
.basis/.KTX2 files support both UASTC LDR 4x4 and ETC1S texture data. In UASTC mode, there is no extra lossless compression applied apart from UASTC itself in .basis files, so the raw UASTC .basis ...
Abstract: High-resolution texture maps are necessary to accurately represent real-world objects with 3D meshes. The large sizes of textures can bottleneck the real-time rendering of high-quality ...
This repository contains the official authors implementation associated with the paper "3D Gaussian Splatting for Real-Time Radiance Field Rendering", which can be ...
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