Abstract: Open world object detection (OWOD) aims to detect both known and unknown objects in dynamic environments, where unknown instances lack ground-truth supervision during training. Existing ...
Abstract: Log analysis is challenging due to the unstructured nature of $\log$ messages. Most prior methods are limited to specific $\log$ formats and require substantial labeled data. Recent natural ...
uPools is a library that provides object pooling functionality for Unity. It includes various classes for object pooling, such as a generic ObjectPool and a specialized GameObjectPool for GameObjects.
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