Morning Overview on MSN
NVIDIA shows neural texture compression can cut VRAM use in games
NVIDIA researchers have proposed a neural compression method for material textures that enables random-access lookups and real-time decompression on GPUs, directly targeting the growing strain that ...
For the first time, Unity's audiences are available for ad targeting outside the Unity platform, with Index extending Unity’s ...
Microsoft has unveiled Shader Model 6.10 in preview, adding matrix math as a core DirectX feature for all compliant GPUs, ...
Files Expand file tree master shaders-Vfx-Unity hex_spawn_vfx Assets ExampleAssets Shaders Paint1G_WAnim_Shader.ShaderGraph Copy path More file actions ...
Abstract: Texture recognition is a fundamental problem in computer vision and pattern recognition. Recent progress leverages feature aggregation into discriminative descriptions based on convolutional ...
notnotnotswipez / MarrowSDKExt Public forked from Kairus101/MarrowSDKExt Notifications You must be signed in to change notification settings Fork 11 Star 8 Code Pull requests0 Actions Projects ...
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