AI world models are sending shockwaves through the gaming industry, as the future of gaming engines is called into question.
7hon MSN
Cities: Skylines 2 boss says they 'completely overestimated' the Unity engine's capabilities
"Our mistake was to bank on something that was not yet proven," says Colossal Order CEO Mariina Hallikainen.
Mega Crit spent two years developing Slay the Spire 2 on Unity before switching to Godot: here's why.
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