This is the core graphics library for all our displays, providing a common set of graphics primitives (points, lines, circles, etc.). It needs to be paired with a hardware-specific library for each ...
It uses better algorithms (Bresenham) for the graphics than the other libraries. Here is an example for an EA DOGM132 display with a STM32 Nucleo STM32F401RE board. // display test for EA DOGM132x-5 ...