Researchers have developed an AI image generator that produces images in just four steps, rather than dozens. This could bring fast, private image generation directly to consumer devices.
Lawyer Ali Mirsaidi gives a rundown of the legal and reputational complexities surrounding the use of AI in game development ...
I n a certain, strange way, generative AI peaked with OpenAI’s GPT-2 seven years ago. Little known to anyone outside of tech ...
AI is ready to duke it out with nukes. Real life AI systems are turning out to be as bloodthirsty as the machine from movie “WarGames” — as they have proved more willing to use nuclear bombs during ...
Advanced AI models appear willing to deploy nuclear weapons without the same reservations humans have when put into simulated geopolitical crises. Kenneth Payne at King’s College London set three ...
Here’s what you’ll learn when you read this story: Large language models (LLMs) like ChatGPT show reasoning errors across many domains. Identifying vulnerabilities is good for public safety, industry, ...
A new report finds that of 154 specific claims about how AI will benefit the climate, just a quarter cited academic research. A third included no evidence at all. Joshi, an energy researcher, was ...
Abstract: Scaffold design for bone tissue engineering along with recent advances in 3D printing represents a major technology to promote the healing of critical bone defects. However, designing the ...
Maddie Fisher is a writer, journalist and game developer. She was born and raised on the east coast, having started working in games journalism over fifteen years ago. She tends to enjoy musical ...
I've never really seen Roblox as a bastion of creativity. To me, it just looks like a bunch of folks churning out iterative copies of the same game, and, using Peak as an example, occasionally ...
Resident Evil Leon Kennedy's voice actor doesn't believe AI can replace human performances, and paying 'for an actor's voice session is not that big of a deal' for games as big as Arc Raiders Gaming ...
Take-Two Interactive CEO Strauss Zelnick has told GamesIndustry.biz that the company is making extensive use of AI and "always has", but said it was deployed in tools rather than creativity, and ...
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