We build our code on EG3D (https://github.com/NVlabs/eg3d) and 3D-GS (https://github.com/graphdeco-inria/gaussian-splatting). Please dependencies of those two ...
Abstract: Recently, 3D Gaussian Splatting (3DGS) has enabled photorealistic view synthesis at high inference speeds. However, its splatting-based rendering model makes several approximations to the ...
While 3D content generation has advanced significantly, existing methods still face challenges with input formats, latent space design, and output representations. This paper introduces a novel 3D ...
Abstract: Change detection is an important task that rapidly identifies modified areas, particularly when multitemporal data are concerned. In landscapes with complex geometry (e.g., urban ...
DirectX 11 hasn't gone anywhere, and don't expect to see DirectX 13 any time soon, either. Or ever, perhaps. When you purchase through links on our site, we may earn an affiliate commission. Here’s ...