Control's collection of resources to help with digital twin education and implementation, from Aveva, Nvidia and more ...
Abstract: Three-dimensional integrated circuits (3D ICs) have the potential to overcome the limitations of planer and conventional structure and such methodology has become a promising technology with ...
3D-LLM is the first Large Language Model that could take 3D representations as inputs. It is able to handle both object (e.g., objaverse) and scene data (e.g., scannet & hm3d). Language annotations of ...
Abstract: Interactive Spatial Computing (ISC) enables immersive mixed reality (MR) applications, which demand a real-time and user-interactive 3D graphics system [1]–[3]. This requires real-time ...
BOSL2 introduces the concept of "attachables." You can do the following things with attachable shapes: Control where the shape appears and how it is oriented by anchoring and specifying orientation ...