AudioEventAsset To create an AudioEventAsset, you can right-click in the Unity Project window, and follow the path: Create > Scriptable Objects > Audio Event Asset. An AudioEventAsset is the basic ...
uPools is a library that provides object pooling functionality for Unity. It includes various classes for object pooling, such as a generic ObjectPool and a specialized GameObjectPool for GameObjects.
Unity forecasts first-quarter adjusted EBITDA in a range of $105 million to $110 million. Stifel analyst Bernie McTernan said in a reaction note that "the guidance for 1Q adj. EBITDA is below ...