Each MOIT object is rendered twice (2 passes) then the result is composited over the screen in a fullscreen third pass. This is heavier than normal transparency. Generate Moments Pass additively draws ...
Unity 6.1 introduces 3D water deformation, Deferred+ rendering in URP, Variable Rate Shading, bicubic lightmap sampling, and experimental WebGPU support. Unity has released Unity 6.1, the latest ...
Sweet Home 3D is among the popular free architecture software. It includes a vast library of objects you can place in your design. The Sweet Home 3D interface is divided into four sections. The ...
Season one received the TV France Intl. Animation Export Award in 2020 and was sold to more than 25 broadcasters worldwide, including TV Brazil, CCTV-14m Télé-Quebec, RAI Yoyo, WDR/ARD/KiKa, SVT, RTBF ...
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With Unity's 2D URP out in preview, I thought I'd highlight a way to inject scriptable render features into their 2DRenderer. Unity will support it down the line, but if anyone is intending to use ...
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