For Studio Wildcard's co-founder and development director, Jeremy Stieglitz, there's a "golden trio" of elements that need to come together to lure fans from its ageing but adored Ark Survival Evolved ...
Epic Games has released Unreal Engine 5.7 with new features aimed at building and rendering large-scale, high-fidelity, and real-time worlds. For any studio working on digital twins, simulations, or ...
ARC Raiders released last week and has already proven to be a massive hit, peaking at over 350,000 concurrent users on Steam. The extraction shooter comes from developers Embark Studios, which are ...
Julián F.L. is a video game & anime expert, historian & journalist with a lot of passion for these subjects and over 10 years of experience in writing about them. He has enjoyed video games, anime, ...
Riot Games has officially announced that the popular game Valorant will be skipping patch 11.01 as part of their strategic preparations for a significant upgrade to Unreal Engine 5. This transition to ...
What is this book about? If you are a game programmer, particularly an Unreal Engine developer, with little or no knowledge of video game networking systems and a passion for multiplayer games, this ...
In a nutshell: Unreal Engine powers some of the world's biggest games, but its reputation has taken a hit as several high-profile releases stumble with performance issues. Epic CEO Tim Sweeney argues ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
Frame pacing is an important part of stability in video games. New benchmarks for Wuchang: Fallen Feather reveal that when comparing new GeForce and Radeon GPUs, the AMD is actually more stable.
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